Post by Corsair on Sept 26, 2006 3:14:16 GMT -5
Spell List:
Armour: This ability makes the armour appear on Corsair. he chanells the energies of the world around him to take solid form. For a short while during his first days at the Academy he was able to use it without draining his energies. Now it will take a small but noticeable toll on his energies when used. Though with extended use it wil start to lose the effectivness and also drain his energy. It nearly doubles his endrance as a human. though as a human his endurance is low so the armour brings him up to average durability against others. In this form he can also extend the blades at his forearms.
Runes
Pressure blast:
This is a spell activated by a rune. It creats solid force out of wind and can be used as a ranged attack. It only acts as something like a ranged punch. until he has further mastery over the rune it will only cause as much damage as he himself can cause.
High Jump:
This rune causes a gravitational distortion and allows Corsair to jump roughly about fifteen feet into the air. As with his other rune. until he gets more proficient it will tax his energy and not be as effectiv as it truly could be.
High speed:
This rune works on time magic. It will not slow others down. but instead speed him up. He can only move about 25% faster than normal with this right now.
Awareness:
This rune will allow Corsair to percive things in 360' around him. He must close his eyes and concentrate and not move. Making this more useful for right before a battle so he knows where everyone is starting out at.
Fists of the red Dragon:
Corsair will use this to sheath his hands and forearms in flames that adds extra damageto his attacks. His blades are also flaming in his armour form which will cauterize the wounds he makes on his foe.
Fight's
None completed as of yet.
Armour: This ability makes the armour appear on Corsair. he chanells the energies of the world around him to take solid form. For a short while during his first days at the Academy he was able to use it without draining his energies. Now it will take a small but noticeable toll on his energies when used. Though with extended use it wil start to lose the effectivness and also drain his energy. It nearly doubles his endrance as a human. though as a human his endurance is low so the armour brings him up to average durability against others. In this form he can also extend the blades at his forearms.
Runes
Pressure blast:
This is a spell activated by a rune. It creats solid force out of wind and can be used as a ranged attack. It only acts as something like a ranged punch. until he has further mastery over the rune it will only cause as much damage as he himself can cause.
High Jump:
This rune causes a gravitational distortion and allows Corsair to jump roughly about fifteen feet into the air. As with his other rune. until he gets more proficient it will tax his energy and not be as effectiv as it truly could be.
High speed:
This rune works on time magic. It will not slow others down. but instead speed him up. He can only move about 25% faster than normal with this right now.
Awareness:
This rune will allow Corsair to percive things in 360' around him. He must close his eyes and concentrate and not move. Making this more useful for right before a battle so he knows where everyone is starting out at.
Fists of the red Dragon:
Corsair will use this to sheath his hands and forearms in flames that adds extra damageto his attacks. His blades are also flaming in his armour form which will cauterize the wounds he makes on his foe.
Fight's
None completed as of yet.