Post by Erin on Oct 1, 2006 13:08:53 GMT -5
(In Progress)
Style
Masks - A fairly simple name that truly says all it needs to. The style is that of using a mask to cast any spell needed. These are generally Japanese Noh masks, but it is not always so. Native Indian and even English theatrical masks have been known to be used for the specific style, the Japanese really only used through tradition, given that the origins place the first Mask-Lords (users of Mask spell-casting) in Japan--or more specifically--the Kyoto area.
One sees both the style of masks as well as painting them as an art form, some of one's spells even revolving around plays and dances.
Strengths:
The masks are somewhat strange within their strengths as well as weaknesses. Strengths-wise, they have the advantage of being catalyst magic, meaning less mana generally needs to be used in order to perform tasks. Of course, Erin is fairly fit, about average, and maybe a bit above so. This is actually important in his style, for the masks were originally used in use with one's own body. This is most commonly seen today in the theatre (I.E. Plays/acting).
Weaknesses:
The mask way of using spells is not generally the strongest. It is not well-known in comparison to some other magics, possibly because of a major weakness of it. If the mask is broken, then the spell is rendered useless, occasionally burning (causing mana to be expelled into open space. Somewhat uncomfortable to the person being burned) the user. As well, although Erin is fairly fit, he is not particularly good at combat without the help of one of his masks. This can leave him at a major disadvantage if his mask is broken.
Spell List:
Doji Mask - The Doji[ mask is the basis of all spells and other masks used by a Mask Lord. It is made up of one hundred very thin layers of enchanted wood. This enchantment is very specific in it's effect. It grants each layer of the mask the ability for only one layer to be broken at a time. For example: if a swordsman stabbed at the mask and successfully hit, only the first layer would break, the next only being able to be broken by another stab/slash/spell. As well, each layer is painted, meaning even after one is destroyed, the exact same look will appear on the next one to follow.
Seal Layer - Done to the Doji mask particularly after battle. It's a simple spell used to add another layer onto the mask, and needs only thirty seconds of one hand upon the front of the new layer, now stacked upon the others. This can only be done to the Doji form.
Warai-jyo Form - This is one of Erin's favourites, and rightfully so. By simply calling Warai-jyo's name and focusing mana into the mask, Doji will instantly change form into the old man. In this form, Erin's personality actually changes to a somewhat more calm and happy man, even with his back slightly hunched over in a typical old-man position. With this, his Strength and Endurance and Energy are knocked down to five, however, he becomes much more nimble, his dexterity being maxed out. The effect is lost, as is the old man's face, however, as soon as the foremost layer is broken.
Hannya Form - The Hannya form is one Erin is particularly wary of. This mask is not merely a spell mask. With it is paired with an almost animalistic sense of rage and fury, causing Erin's body to actually gain claws as opposed to the tips of one's fingers. Erin's energy is reduced by five, as is his endurance, but his strength and dexterity gain five points. Blood will surely be spilled when this mask is brought out. As well, after three minutes of Hannya, the effect is worn off and the mask is returned to Doji form, but the effect will also be cancelled if the layer is broken.
Ayakashi Form - Ayakashi is somewhat more contained in comparison to Hannya, representing one's warrior spirit. Also called by Erin "The Samurai", he seems to carry a personaly respect to this form. The form itself seems to be very contained in the midst of battle, never letting Erin get off even one word in battle. It forms one samurai-style gauntlet on his right hand, as well as a black-handled katana in the same hand. Both seem to appear out of nowhere. Strangely, this one does not change Erin's stats, merely puts them to more experienced use. Even so, the warrior is not afraid to let Erin regain control of his own body. The effect will be nullified if the layer is broken.
Three Guards - The three guards are something that requires discarding of three of Dobi's layers, and a fair amount of Erin's energy. Basically, Erin quickly releases three of the layers of his Dobi mask, throwing them into the air and thus casting the spell. The three masks seperate quickly, each forming the mask guard form (above), as well as a semi-transparent man wearing the mask. These men have long black hair, a white men's kimono, and white hakama pants. They have no shoes or socks, and each has a white-handled katana as well as saya (sheath). The three are very adept in battle, but have no spell-casting ability.
Guard Stats
Strength: 15
Dexterity: 20
Endurance: 5
Wisdom: 10
Intelligence: 5
Energy: 5
Weapons/Gear:
The Dobi Mask
Items:
None
Stats
Strength: 15
Dexterity: 15
Endurance: 10
Wisdom: 8
Intelligence: 8
Energy: 10
EXP Record
Fights: 1
Wins: 0
Loses: 0
Ties: 1
Fight EXP: 1
Class EXP: 0
Mission/Event EXP: 0
Total EXP: 65
Style
Masks - A fairly simple name that truly says all it needs to. The style is that of using a mask to cast any spell needed. These are generally Japanese Noh masks, but it is not always so. Native Indian and even English theatrical masks have been known to be used for the specific style, the Japanese really only used through tradition, given that the origins place the first Mask-Lords (users of Mask spell-casting) in Japan--or more specifically--the Kyoto area.
One sees both the style of masks as well as painting them as an art form, some of one's spells even revolving around plays and dances.
Strengths:
The masks are somewhat strange within their strengths as well as weaknesses. Strengths-wise, they have the advantage of being catalyst magic, meaning less mana generally needs to be used in order to perform tasks. Of course, Erin is fairly fit, about average, and maybe a bit above so. This is actually important in his style, for the masks were originally used in use with one's own body. This is most commonly seen today in the theatre (I.E. Plays/acting).
Weaknesses:
The mask way of using spells is not generally the strongest. It is not well-known in comparison to some other magics, possibly because of a major weakness of it. If the mask is broken, then the spell is rendered useless, occasionally burning (causing mana to be expelled into open space. Somewhat uncomfortable to the person being burned) the user. As well, although Erin is fairly fit, he is not particularly good at combat without the help of one of his masks. This can leave him at a major disadvantage if his mask is broken.
Spell List:
Doji Mask - The Doji[ mask is the basis of all spells and other masks used by a Mask Lord. It is made up of one hundred very thin layers of enchanted wood. This enchantment is very specific in it's effect. It grants each layer of the mask the ability for only one layer to be broken at a time. For example: if a swordsman stabbed at the mask and successfully hit, only the first layer would break, the next only being able to be broken by another stab/slash/spell. As well, each layer is painted, meaning even after one is destroyed, the exact same look will appear on the next one to follow.
Seal Layer - Done to the Doji mask particularly after battle. It's a simple spell used to add another layer onto the mask, and needs only thirty seconds of one hand upon the front of the new layer, now stacked upon the others. This can only be done to the Doji form.
Warai-jyo Form - This is one of Erin's favourites, and rightfully so. By simply calling Warai-jyo's name and focusing mana into the mask, Doji will instantly change form into the old man. In this form, Erin's personality actually changes to a somewhat more calm and happy man, even with his back slightly hunched over in a typical old-man position. With this, his Strength and Endurance and Energy are knocked down to five, however, he becomes much more nimble, his dexterity being maxed out. The effect is lost, as is the old man's face, however, as soon as the foremost layer is broken.
Hannya Form - The Hannya form is one Erin is particularly wary of. This mask is not merely a spell mask. With it is paired with an almost animalistic sense of rage and fury, causing Erin's body to actually gain claws as opposed to the tips of one's fingers. Erin's energy is reduced by five, as is his endurance, but his strength and dexterity gain five points. Blood will surely be spilled when this mask is brought out. As well, after three minutes of Hannya, the effect is worn off and the mask is returned to Doji form, but the effect will also be cancelled if the layer is broken.
Ayakashi Form - Ayakashi is somewhat more contained in comparison to Hannya, representing one's warrior spirit. Also called by Erin "The Samurai", he seems to carry a personaly respect to this form. The form itself seems to be very contained in the midst of battle, never letting Erin get off even one word in battle. It forms one samurai-style gauntlet on his right hand, as well as a black-handled katana in the same hand. Both seem to appear out of nowhere. Strangely, this one does not change Erin's stats, merely puts them to more experienced use. Even so, the warrior is not afraid to let Erin regain control of his own body. The effect will be nullified if the layer is broken.
Three Guards - The three guards are something that requires discarding of three of Dobi's layers, and a fair amount of Erin's energy. Basically, Erin quickly releases three of the layers of his Dobi mask, throwing them into the air and thus casting the spell. The three masks seperate quickly, each forming the mask guard form (above), as well as a semi-transparent man wearing the mask. These men have long black hair, a white men's kimono, and white hakama pants. They have no shoes or socks, and each has a white-handled katana as well as saya (sheath). The three are very adept in battle, but have no spell-casting ability.
Guard Stats
Strength: 15
Dexterity: 20
Endurance: 5
Wisdom: 10
Intelligence: 5
Energy: 5
Weapons/Gear:
The Dobi Mask
Items:
None
Stats
Strength: 15
Dexterity: 15
Endurance: 10
Wisdom: 8
Intelligence: 8
Energy: 10
EXP Record
Fights: 1
Wins: 0
Loses: 0
Ties: 1
Fight EXP: 1
Class EXP: 0
Mission/Event EXP: 0
Total EXP: 65