Post by Vincent Hellraiser on Dec 4, 2006 10:41:57 GMT -5
Spell List:
[X] Psychic. – 6 spells.
[-] Necromancy. – 6 spells.
[+] Hexes. – 2 spells.
[#] Hellraiser bloodline. – 1 spell.
Total: 15.
- Psychic.-
[X] Suggestion.[X] Vincent leaves a powerful suggestion in the mind of the target. Be it an animal or a human being. It matters little, and it’s in a universal language that even the most primitive race understands. [The suggestion will appear as an own thought, and will mostly fail against those more intelligent or prepared for the attack. Low mana usage.]
[X] Read Minds.[X] As the name suggests, then it’s a simple technique for Vincent to read the minds of other people. Once again, the thoughts are translated into a universal language, or into pictures. [It will be hard to detect him intruding on your private thoughts. He can also send a mind probe deep into the core of the mind and extract old information lying hidden deep down. Depending on target, barely any to low mana usage. Succes dependent on the target awareness, intelligence and wisdom. [Awareness = If asleep, easily intruded.]]
[X] Telepathy.[X] This is a sort of mixture of [Read Minds] and [Suggestion] just that here the target is immediately aware of him intruding and they will be able to fight him off easily because of the weakness in the spell. More of a way to communicate over long distances. Will often appear as a loud ringing in your head.
[X] Harm Mind.[X] The target will like something heavy just struck it hard inside the head, like every pulse just decided to thud hard in his mind and cause an earthquake to happen. It can even destroy select memories, and in the extreme cases it can destroy an entire personality and turn them into a vegetable.
[X] Confusion.[X] This is a mean spell as it can turn friends on each other, it bears the same principles as the [Suggestion] spell just even easier. It enters the mind of the target and creates confusion, so even a two pieced puzzle can become rocket science. Depends on the intelligence of the target once again. [The more intelligent, the harder it is for him to fool them. Very low mana usage.]
[X] Charm.[X] There is nothing like turning a hostile creature into your little minion for a short time. This is a spell that generally makes all hatred to the caster vanish instantly and they could be the best of friends. Until the spell wears out, which it does rather quickly. [Only works on people with lower intelligence than the caster.]
-Necromancy.-
[-] Raise Dead.[-] Can raise a recently dead, recently being anywhere from two seconds to 3 days. It is before the corpse starts to rot in a way so it will require him to use [Reanimate dead] in order to raise them. It is the least demanding skill he knows involving raising the dead. [Can also resurrect animals using this.]
[-] Drain.[-] A dark spell and if it connects with the target then the targets mana will slowly be given to Vincent for him to use. Once struck it is hard to get rid of it again, and it is rather simple for Vincent to fire it. For Vincent to use it with success, then it has a low mana usage, as he will mostly use it when he’s low on mana.
[-] Reanimate Dead.[-] A very mana-consuming spell for Vincent Hellraiser to use, it takes much more mana for him to raise those who have died a long time ago than it does to call up those recently dead. This just has the advantage that the warriors will be summoned in front of the caster from whatever grave they lay in. The distance to the nearest grave will also have a part in the mana-usage. [The time limit is around 10-15 minuttes before the skeleton falls apart.]
[-] Abolish dead.[-] Vincent is able to abolish any dead being from existence. Even those he did not summon himself. In case he gets into a fight with another necromancer, then he can abolish his own summons as well as the opponents and gain small mana retrieval. Only counts if the beings are dead, doesn’t count for demons. [Only works against those who are weaker than Vincent himself are.]
[-] Break.[-] It is a spell aimed directly at the opponent’s bones that would break underneath the harmful spells power. The only thing determining whether or not the bone would completely shatter or simply crack is how much mana Vincent uses.
[-] Wound.[-] Instead of a simple fractured bone, then this one involves wounding the opponents outer body, either by having cuts appear or a large circular wound. It will most likely bleed like hell and cause unimaginable pain for the targeted person or animal. A most sadistic way to torture people into confession.
-Hexes.-
[+] Weakening glare.[+] Using this spell takes a high amount of concentration for Vincent to use. It is a spell decreasing one of the physical attributes with –3 and if it’s to affect all three of them then it will only be –1 on each. [Dex, Str, End.]
[+] Haze.[+] Using this spell takes a high amount of concentration for Vincent to use. It is a spell decreasing one of the mind based attributes by –3 and if it is to affect all three of them, then it will only be –1 on each. [Wis, Int, Eng.]
-Hellraiser bloodline.-
[#] Mind Link.[#] (Passive) A special unbreakable link between the two twin brothers. It gives images, information and what else in the instant it is thought up. You know what they say, two heads think better than one. This is the ultimate form of that phrase.
[X] Psychic. – 6 spells.
[-] Necromancy. – 6 spells.
[+] Hexes. – 2 spells.
[#] Hellraiser bloodline. – 1 spell.
Total: 15.
- Psychic.-
[X] Suggestion.[X] Vincent leaves a powerful suggestion in the mind of the target. Be it an animal or a human being. It matters little, and it’s in a universal language that even the most primitive race understands. [The suggestion will appear as an own thought, and will mostly fail against those more intelligent or prepared for the attack. Low mana usage.]
[X] Read Minds.[X] As the name suggests, then it’s a simple technique for Vincent to read the minds of other people. Once again, the thoughts are translated into a universal language, or into pictures. [It will be hard to detect him intruding on your private thoughts. He can also send a mind probe deep into the core of the mind and extract old information lying hidden deep down. Depending on target, barely any to low mana usage. Succes dependent on the target awareness, intelligence and wisdom. [Awareness = If asleep, easily intruded.]]
[X] Telepathy.[X] This is a sort of mixture of [Read Minds] and [Suggestion] just that here the target is immediately aware of him intruding and they will be able to fight him off easily because of the weakness in the spell. More of a way to communicate over long distances. Will often appear as a loud ringing in your head.
[X] Harm Mind.[X] The target will like something heavy just struck it hard inside the head, like every pulse just decided to thud hard in his mind and cause an earthquake to happen. It can even destroy select memories, and in the extreme cases it can destroy an entire personality and turn them into a vegetable.
[X] Confusion.[X] This is a mean spell as it can turn friends on each other, it bears the same principles as the [Suggestion] spell just even easier. It enters the mind of the target and creates confusion, so even a two pieced puzzle can become rocket science. Depends on the intelligence of the target once again. [The more intelligent, the harder it is for him to fool them. Very low mana usage.]
[X] Charm.[X] There is nothing like turning a hostile creature into your little minion for a short time. This is a spell that generally makes all hatred to the caster vanish instantly and they could be the best of friends. Until the spell wears out, which it does rather quickly. [Only works on people with lower intelligence than the caster.]
-Necromancy.-
[-] Raise Dead.[-] Can raise a recently dead, recently being anywhere from two seconds to 3 days. It is before the corpse starts to rot in a way so it will require him to use [Reanimate dead] in order to raise them. It is the least demanding skill he knows involving raising the dead. [Can also resurrect animals using this.]
[-] Drain.[-] A dark spell and if it connects with the target then the targets mana will slowly be given to Vincent for him to use. Once struck it is hard to get rid of it again, and it is rather simple for Vincent to fire it. For Vincent to use it with success, then it has a low mana usage, as he will mostly use it when he’s low on mana.
[-] Reanimate Dead.[-] A very mana-consuming spell for Vincent Hellraiser to use, it takes much more mana for him to raise those who have died a long time ago than it does to call up those recently dead. This just has the advantage that the warriors will be summoned in front of the caster from whatever grave they lay in. The distance to the nearest grave will also have a part in the mana-usage. [The time limit is around 10-15 minuttes before the skeleton falls apart.]
[-] Abolish dead.[-] Vincent is able to abolish any dead being from existence. Even those he did not summon himself. In case he gets into a fight with another necromancer, then he can abolish his own summons as well as the opponents and gain small mana retrieval. Only counts if the beings are dead, doesn’t count for demons. [Only works against those who are weaker than Vincent himself are.]
[-] Break.[-] It is a spell aimed directly at the opponent’s bones that would break underneath the harmful spells power. The only thing determining whether or not the bone would completely shatter or simply crack is how much mana Vincent uses.
[-] Wound.[-] Instead of a simple fractured bone, then this one involves wounding the opponents outer body, either by having cuts appear or a large circular wound. It will most likely bleed like hell and cause unimaginable pain for the targeted person or animal. A most sadistic way to torture people into confession.
-Hexes.-
[+] Weakening glare.[+] Using this spell takes a high amount of concentration for Vincent to use. It is a spell decreasing one of the physical attributes with –3 and if it’s to affect all three of them then it will only be –1 on each. [Dex, Str, End.]
[+] Haze.[+] Using this spell takes a high amount of concentration for Vincent to use. It is a spell decreasing one of the mind based attributes by –3 and if it is to affect all three of them, then it will only be –1 on each. [Wis, Int, Eng.]
-Hellraiser bloodline.-
[#] Mind Link.[#] (Passive) A special unbreakable link between the two twin brothers. It gives images, information and what else in the instant it is thought up. You know what they say, two heads think better than one. This is the ultimate form of that phrase.