Post by Junpei on Jun 4, 2006 1:02:51 GMT -5
Name: Junpei Taltos
Occupation: Summoner/ Bonder / Spell Sword
Nationality: American/Japanese
Height: 5'8" / 6'1"/ 6'1"
Weight: 155 pounds / 189 Pounds / 178 Pounds
Age: 17
Hair Color:Dark Brown / Silver / Crystal Blue(glowing)
Eye Color: Grey / Green / Orange
Appearance:
In his bonded form Junpei grows two angel wings, the left one black the right one white. His hair shifts to silver and his eyes grow adeep emerald green. He also grows to a height of six foot roughly. His clothing doesn't change and thanks to magic he can expand them as he grows.
Personality: Often times Junpei is warm and welcoming to those he meets, yet at others he can be mean and uncaring. When in combat Junpei takes on a more serious, but still joking, demeanor adn has often times been known to end combat on a very joking note. When with Phaedra he is rather protective over caustous. In his bonded form he is much nicer and often times he is willign tio go great distances for anyone, this is because he takes on the personality traits of an angel. He will also be more protective over friends and fmaily.
History:
History: Being born into a family of mages allows one some certain gifts. The main gift he received from his parents was his magic, his "gift from god" they had always called him. He was an only child and as such he received his parents full attention when it came to magic lessons and teachings as a child. From the beginning however it was known that Junpei would be a summoner, since he had an innate ability to call out and at some points even use magic to bring stuffed animals and toys to him, through summoning it was believed.
By the age of five Junpei already knew how to teleport short distances, only 2-3 feet at a time but it was a start. By age 10 he was teleporting more and more, increasing his mana reserves as he did and learning quite fast about summoning circles. He loved the idea behind summoning, the power to call in a friend to help you do this and that, fight for you, help you in any way. So much so was his love of summoning that he devoted himself entirely to it's study.
Age 14 saw his worst days. His parents died in a car crash on their way home from his grandfathers house. Junpei had chosen to stay behind this time because he wanted to perfect his first circle, his mother was hesitant to leave him alone for the many hours they would be away, she had always been more worry than anything, but in the end she left. As soon as Junpei found out about the crash he was devastated. Losing all interest in life and love Junpei locked himself away from the world for the next year. Sometime during this year Junpei perfected his summoning circle and summoned Harlow to his side. Harlow proved to be a good influence in Junpei's life at first. Junpei got out more and did more with his remaining family. Spent time with friends again and soon he was going to start at the magical academy.
At age 15 Junpei found Loish when he was at a party with his friends, most of whom knew nothing of magic. Suddenly becoming discontent at the party he went outside and walked into the forest surrounding his small town, it was dark out, so dark that one might get lost in this forest. Finding himself lost Junpei ordered up Harlow to help him find his way out, maybe there would be some way to get out of here. Harlow bowed and took to the air with his mighty black wings, Junpei meanwhile waited for his return.
During that short time Junpei heard the sound of a small lizard skittering about in the bushes. Junpei, always one to be curious and advantageous, jumped the poor thing and to his surprise got a sharp bite on his knuckles.
Pulling back Junpei watched as a small, foot high winged lizard came out and hissed at junpei. The creature seemed to b magical in nature and Junpei was sure it had escaped from whatever land it was native to. thhinking this thing might be dangerous Junpei called out to Harlow but found his voice gone. That's when he realised he was blacking out... the thing had poisoned him.
Junpei awoke several hours later to see the creauture still near him, he also felt several more bite marks along hsi arm and neck. had this thing cured him as well? Junpei also noticed Harlow sitting a few feet away, looking like he was thinking. After Junpei got up Harlow explained that the thing was called a Jhereg, a samll dragon like creature that carried a masively venomous bite. But Harlow had convinced the thing to cure him by making him immune to the poison.
From that day on Junpei and Loish were inseperale, and Junpei soon learned Loish was telepathic, but only with Junpei. Junpei came to become known as mater to the small jhereg and Junpei learned to always have a companion. When Junpei was 17 he started going to the Maical academy, but what lies ahead for him hear.. Junpei has no idea.
Style- Circle Summoning - Junpei uses either drawn or magically formed circles to call out his summons. He has also become what one might call a battle summoner since he has a series of offensive and defensive spells as well.
Bonder - Junpei also has a form of magic he calls bonding, he bonded with Harlow to form a co existent relationship. Harlow gets to live on Earth and Junpei get's to use magic freely, magic used to eat his soul.
Releaser - Junpei's newest magic form. He locks away his mana and when he needs to use stronger or weaker spells he can release forms of his body. It's effective for keepng his magic limited when it needs to be.
Strengths: Magical summoning and his speed are by far Junpei's strengths. Although he lacks physical strength his mental prow-less makes up for this in his ability to lead and masterfully control his summons. With his trusted short spear Junpei is very versatile and has managed to master the basics and some advanced skills.
Weaknesses: Any magic but dark and teleportation and strength. Junpei's body was built to be that of a summoner, in such a way that he doesn't really have to focus on strength of body but strength of mind and will. When it comes down to close quarters combat Junpei still has a long way to go and thus his abilities are lacking.
Spell List:
Summon, Zandra: Summons Junpei's most common Summon, Zandra. An angel that has the power to heal physical wounds and restore vitality.Requires several seconds of chanting.
Teleport: Teleport anywhere within a 30 foot radius of Junpei's current location. Often used as a quick getaway, requires a five word saying.
Blink: Instantaneously move anywhere within fifteen feet of Junpei's current location, useful for dodging since all it requires is a two word saying.
Nether Bolt: Uttering the words Kor'Tallah Yanis Porison, creata bolt of black energy that strikes an opponent. Depending on the casters energy and level of skill, this bolt can range from weak to devestating, and can be performed on all 10 fingers at a high enough skill level.
Nether Fire: A dark magic attack that only requires the user focs on the palm of their hand and creat a fireball. The fireball can then be thrown at a target and cause severe burns if it connects.
Blood Gauntlet: Creates a gauntlet of blood that wraps around Junpei's hand and is more of a weapon than a sheild. Since he uses a smaller version of teh spell he can attack with it easier.
Steel Hair: Rarely used by Junpei the spell makes his hair into stell, effective if e didn't have no need for the spell. He rareyly ever uses it, if at all.
Household Spells: Simple spells for cleaning, mending, organizing, adn even cooking. These are spells that uses minimal energy to do things normally assosiated with housework. Junpei uses these regularly and invented them himself, although other forms probably do exist.
Mind Storm: AN ability that Junpei will never use unless it is required adn a last resort. This spell requires that Junpei focus his mental energies and open his 'mind's eye'. The resulting release of energy creates a series of uncontrollable, at least for Junpei, bolts of energy that are deadly on contact. This spell is meant to kill an incapasitated opponent.
Nether Flare: Junpei's only original spell. This spell is one Junpei developed on his own after learning Nether Fire. The results of the spell are that once once something is ignited with Nether Fire, Junpei will use his control of the fire to crush it inward to a central point and then release it. The result is that hte target person or object is instantly ripped apart, or if large enough a single body part, and the resulting flames create a snow that raises the effects of all magical energy.
Kai - allows Junpei to transform by merely uttering the word Kai.
Bankai - Next Junpei to his next transformation, in which both wings become white and Junpei gains orange hair and crystal blue eyes. This form allows Junpei to more effectively weidl his katana.
Moon's fang slices heaven - Junpei can onyl use this attack in Bankai form and it is his ultimate attack. It relies on light and as such will do double or even triple damage to an evil being.
Weapons/Gear:
Short spear: A five foot long spear Junpei uses when it becomes absolutely necessary.
Knife: A knife in case Junpei needs to make a blood sacrifice in addition to his mana sacrifice. Can be used as a weapon in a pinch.
Katana: A regular katana that Junpei wears across his back. Black sheath and a solid black blade with a silver cutting edge. The hilt is personally made by Junpei.
Items:none
Note:
Summon:
Name: Zandra
Age: Unknown
History: Not much is known about her except that she is a healing angel said to be blessed with the gift of life in her songs.
Strengths: Her healing powers mean she often stays in the back, thus has protection from Junpei or any other in front of her. In close combat she can fly up adn make herself unreachable.
Weaknesses: Weak physically and not a fighter. Zander doesn't fight, period.
Spells:
Heal - Heals all thows that can hear her voice. She can heal bruises, minor cuts, and even repair small to medium wounds.
Healing prayer - Zander flies up high adn sings with all her might, this spell heals all who can hear her voice and is used to heal many, often times on teh back lines were peopel are wounded.
Stats:
Strength:5
Dexterity:10
Endurance:5
Intelligence:20
Wisdom:10
Energy:20
Pet:
Name: Loish
age: 7
Height: 1'2"
Weight: 13 pounds
History: Louish's entire life has revolved around Junpei and as such the two's histories are identical.
Strengths: Has a poisonous bite and sharp claws. Fast and agile in the air.
Weaknesses: Being grounded and overall strength. Being only 1 foot high means Loish has to fly to get any kind of height advantage.
Stats:
Strength:11
Dexterity:16
Endurance:11
Intelligence:11
Wisdom:11
Energy:10
Note: Loish has telepathy to Junpei but only because he is his 'master'. It takes several months for one to develop the link to a jhereg.
Stats:
Strength:20
Dexterity:12
Endurance:11
Intelligence:15
Wisdom:11
Energy:17
Occupation: Summoner/ Bonder / Spell Sword
Nationality: American/Japanese
Height: 5'8" / 6'1"/ 6'1"
Weight: 155 pounds / 189 Pounds / 178 Pounds
Age: 17
Hair Color:Dark Brown / Silver / Crystal Blue(glowing)
Eye Color: Grey / Green / Orange
Appearance:
In his bonded form Junpei grows two angel wings, the left one black the right one white. His hair shifts to silver and his eyes grow adeep emerald green. He also grows to a height of six foot roughly. His clothing doesn't change and thanks to magic he can expand them as he grows.
Personality: Often times Junpei is warm and welcoming to those he meets, yet at others he can be mean and uncaring. When in combat Junpei takes on a more serious, but still joking, demeanor adn has often times been known to end combat on a very joking note. When with Phaedra he is rather protective over caustous. In his bonded form he is much nicer and often times he is willign tio go great distances for anyone, this is because he takes on the personality traits of an angel. He will also be more protective over friends and fmaily.
History:
History: Being born into a family of mages allows one some certain gifts. The main gift he received from his parents was his magic, his "gift from god" they had always called him. He was an only child and as such he received his parents full attention when it came to magic lessons and teachings as a child. From the beginning however it was known that Junpei would be a summoner, since he had an innate ability to call out and at some points even use magic to bring stuffed animals and toys to him, through summoning it was believed.
By the age of five Junpei already knew how to teleport short distances, only 2-3 feet at a time but it was a start. By age 10 he was teleporting more and more, increasing his mana reserves as he did and learning quite fast about summoning circles. He loved the idea behind summoning, the power to call in a friend to help you do this and that, fight for you, help you in any way. So much so was his love of summoning that he devoted himself entirely to it's study.
Age 14 saw his worst days. His parents died in a car crash on their way home from his grandfathers house. Junpei had chosen to stay behind this time because he wanted to perfect his first circle, his mother was hesitant to leave him alone for the many hours they would be away, she had always been more worry than anything, but in the end she left. As soon as Junpei found out about the crash he was devastated. Losing all interest in life and love Junpei locked himself away from the world for the next year. Sometime during this year Junpei perfected his summoning circle and summoned Harlow to his side. Harlow proved to be a good influence in Junpei's life at first. Junpei got out more and did more with his remaining family. Spent time with friends again and soon he was going to start at the magical academy.
At age 15 Junpei found Loish when he was at a party with his friends, most of whom knew nothing of magic. Suddenly becoming discontent at the party he went outside and walked into the forest surrounding his small town, it was dark out, so dark that one might get lost in this forest. Finding himself lost Junpei ordered up Harlow to help him find his way out, maybe there would be some way to get out of here. Harlow bowed and took to the air with his mighty black wings, Junpei meanwhile waited for his return.
During that short time Junpei heard the sound of a small lizard skittering about in the bushes. Junpei, always one to be curious and advantageous, jumped the poor thing and to his surprise got a sharp bite on his knuckles.
Pulling back Junpei watched as a small, foot high winged lizard came out and hissed at junpei. The creature seemed to b magical in nature and Junpei was sure it had escaped from whatever land it was native to. thhinking this thing might be dangerous Junpei called out to Harlow but found his voice gone. That's when he realised he was blacking out... the thing had poisoned him.
Junpei awoke several hours later to see the creauture still near him, he also felt several more bite marks along hsi arm and neck. had this thing cured him as well? Junpei also noticed Harlow sitting a few feet away, looking like he was thinking. After Junpei got up Harlow explained that the thing was called a Jhereg, a samll dragon like creature that carried a masively venomous bite. But Harlow had convinced the thing to cure him by making him immune to the poison.
From that day on Junpei and Loish were inseperale, and Junpei soon learned Loish was telepathic, but only with Junpei. Junpei came to become known as mater to the small jhereg and Junpei learned to always have a companion. When Junpei was 17 he started going to the Maical academy, but what lies ahead for him hear.. Junpei has no idea.
Style- Circle Summoning - Junpei uses either drawn or magically formed circles to call out his summons. He has also become what one might call a battle summoner since he has a series of offensive and defensive spells as well.
Bonder - Junpei also has a form of magic he calls bonding, he bonded with Harlow to form a co existent relationship. Harlow gets to live on Earth and Junpei get's to use magic freely, magic used to eat his soul.
Releaser - Junpei's newest magic form. He locks away his mana and when he needs to use stronger or weaker spells he can release forms of his body. It's effective for keepng his magic limited when it needs to be.
Strengths: Magical summoning and his speed are by far Junpei's strengths. Although he lacks physical strength his mental prow-less makes up for this in his ability to lead and masterfully control his summons. With his trusted short spear Junpei is very versatile and has managed to master the basics and some advanced skills.
Weaknesses: Any magic but dark and teleportation and strength. Junpei's body was built to be that of a summoner, in such a way that he doesn't really have to focus on strength of body but strength of mind and will. When it comes down to close quarters combat Junpei still has a long way to go and thus his abilities are lacking.
Spell List:
Summon, Zandra: Summons Junpei's most common Summon, Zandra. An angel that has the power to heal physical wounds and restore vitality.Requires several seconds of chanting.
Teleport: Teleport anywhere within a 30 foot radius of Junpei's current location. Often used as a quick getaway, requires a five word saying.
Blink: Instantaneously move anywhere within fifteen feet of Junpei's current location, useful for dodging since all it requires is a two word saying.
Nether Bolt: Uttering the words Kor'Tallah Yanis Porison, creata bolt of black energy that strikes an opponent. Depending on the casters energy and level of skill, this bolt can range from weak to devestating, and can be performed on all 10 fingers at a high enough skill level.
Nether Fire: A dark magic attack that only requires the user focs on the palm of their hand and creat a fireball. The fireball can then be thrown at a target and cause severe burns if it connects.
Blood Gauntlet: Creates a gauntlet of blood that wraps around Junpei's hand and is more of a weapon than a sheild. Since he uses a smaller version of teh spell he can attack with it easier.
Steel Hair: Rarely used by Junpei the spell makes his hair into stell, effective if e didn't have no need for the spell. He rareyly ever uses it, if at all.
Household Spells: Simple spells for cleaning, mending, organizing, adn even cooking. These are spells that uses minimal energy to do things normally assosiated with housework. Junpei uses these regularly and invented them himself, although other forms probably do exist.
Mind Storm: AN ability that Junpei will never use unless it is required adn a last resort. This spell requires that Junpei focus his mental energies and open his 'mind's eye'. The resulting release of energy creates a series of uncontrollable, at least for Junpei, bolts of energy that are deadly on contact. This spell is meant to kill an incapasitated opponent.
Nether Flare: Junpei's only original spell. This spell is one Junpei developed on his own after learning Nether Fire. The results of the spell are that once once something is ignited with Nether Fire, Junpei will use his control of the fire to crush it inward to a central point and then release it. The result is that hte target person or object is instantly ripped apart, or if large enough a single body part, and the resulting flames create a snow that raises the effects of all magical energy.
Kai - allows Junpei to transform by merely uttering the word Kai.
Bankai - Next Junpei to his next transformation, in which both wings become white and Junpei gains orange hair and crystal blue eyes. This form allows Junpei to more effectively weidl his katana.
Moon's fang slices heaven - Junpei can onyl use this attack in Bankai form and it is his ultimate attack. It relies on light and as such will do double or even triple damage to an evil being.
Weapons/Gear:
Short spear: A five foot long spear Junpei uses when it becomes absolutely necessary.
Knife: A knife in case Junpei needs to make a blood sacrifice in addition to his mana sacrifice. Can be used as a weapon in a pinch.
Katana: A regular katana that Junpei wears across his back. Black sheath and a solid black blade with a silver cutting edge. The hilt is personally made by Junpei.
Items:none
Note:
Summon:
Name: Zandra
Age: Unknown
History: Not much is known about her except that she is a healing angel said to be blessed with the gift of life in her songs.
Strengths: Her healing powers mean she often stays in the back, thus has protection from Junpei or any other in front of her. In close combat she can fly up adn make herself unreachable.
Weaknesses: Weak physically and not a fighter. Zander doesn't fight, period.
Spells:
Heal - Heals all thows that can hear her voice. She can heal bruises, minor cuts, and even repair small to medium wounds.
Healing prayer - Zander flies up high adn sings with all her might, this spell heals all who can hear her voice and is used to heal many, often times on teh back lines were peopel are wounded.
Stats:
Strength:5
Dexterity:10
Endurance:5
Intelligence:20
Wisdom:10
Energy:20
Pet:
Name: Loish
age: 7
Height: 1'2"
Weight: 13 pounds
History: Louish's entire life has revolved around Junpei and as such the two's histories are identical.
Strengths: Has a poisonous bite and sharp claws. Fast and agile in the air.
Weaknesses: Being grounded and overall strength. Being only 1 foot high means Loish has to fly to get any kind of height advantage.
Stats:
Strength:11
Dexterity:16
Endurance:11
Intelligence:11
Wisdom:11
Energy:10
Note: Loish has telepathy to Junpei but only because he is his 'master'. It takes several months for one to develop the link to a jhereg.
Stats:
Strength:20
Dexterity:12
Endurance:11
Intelligence:15
Wisdom:11
Energy:17