Post by Amilith Tyrn on Apr 16, 2007 0:29:49 GMT -5
Name:Amilith Tyrn
Occupation: Apprentice oracle.
Nationality: None
Height: 5'7
Weight:120
Age:17
Hair Color:Black
Eye Color:Brown
Appearance:
(Thanks to TsukasaSusanti who made this picture.)
Around him floats three crystal balls.
Personality:
Calm and collected, Amilith never looses his cool. It's hard to frighten him as well, due to the fact that he's always prepared.
He's also a bit greedy when it comes to giving away what he knows, he always wants whoever asks him to pay him something, often money but he'd not mind getting something else that he wants. Sometimes he even demands it.
Amilith doesn't think of things as good or evil, they just happen. The only way to make him your enemy is to go against him or his friends.
History:
Amilith comes from an old family or seers, oracles and sages. His family has always been a traveling one since they doesn't want to be followed for their "heretic" powers and also wants to avoid getting overworked.
Amilith got good training under his parents and quickly learned how to use his second sight, as well as his other magical powers.
In the Tyrn family everybody has a talent, but Amilith turned out to be different. He didn't have anything obvious, such as a strong connection to a plane or an element. At least it seemed so until everybody realized that his talent hadn't been obvious due to the fact that his ability was his own mind. In other words he was a talent at mind based spells.
After revealing that he was put in hard training, at first it seemed as if their guesses had been wrong but once he learned the basics it went off in a hurry and he quickly mastered it.
Not long after his tenth christmas his family had had their twentieth rich visitor wishing to exploit their powers for his own gain. After he left they checked up on the modern ways of tracking, and discovered that being on the move at all times didn't work anymore due to modern technology. So they began to search for an alternative, and Amilith quickly found the academy.
So the family set forth and joined the academy, especially happy with being able to put Amilith in better training for his mind, while they kept training him in scrying themselves.
Now it's gone seven years since they came here and Amiliths family has been forced to quit teaching him since he has already surpassed them by far. But he still trains at the academy to further his ability to use mind spells.
Style
Using his shield spell to protect himself Amilith has a good defense as long as he only fights one opponent at a time.
His offensive moves purely consists of using his spells and he isn't very mobile due to the fact that he rarely trains his fighting ability.
Strengths:
Amilith is very resistant to spells that affects his mind and immune to illusions from people with less intellect than himself. This is due to his second sight and strength of mind.
Weaknesses:
Amiliths family has never been fond of technology and thus he is unable to understand anything else than simple stuff, such as using a light switch or simple machines.
He is also physically weak since he never trains.
Spell List:
Scrying- Lets Amilith watch or show someone else something that happens/ has happened. This requires some kind of space to viewed on. That space must be something like a mirror, a crystal ball, water or maybe a jewel or even polished metal.
Shield- Amilith creates a forcefield that protects him from all attacks from the front. Though the back is left open.
Levitation- As the name states, he can make stuff fly.
Reading- This is a skill rather than a spell. Amilith can read dices, tea leaves, cards and similar.
Gear:
Scrying balls- 3 crystal balls.
Tarot cards- A set of Tarot cards.
Bag of bones- A black bag of soft leather containing different kinds of small bones.
Dices- Some normal dices.
Notebook- A small notebook.
Current goal:Collecting the teeth of Sleipner.
Occupation: Apprentice oracle.
Nationality: None
Height: 5'7
Weight:120
Age:17
Hair Color:Black
Eye Color:Brown
Appearance:
(Thanks to TsukasaSusanti who made this picture.)
Around him floats three crystal balls.
Personality:
Calm and collected, Amilith never looses his cool. It's hard to frighten him as well, due to the fact that he's always prepared.
He's also a bit greedy when it comes to giving away what he knows, he always wants whoever asks him to pay him something, often money but he'd not mind getting something else that he wants. Sometimes he even demands it.
Amilith doesn't think of things as good or evil, they just happen. The only way to make him your enemy is to go against him or his friends.
History:
Amilith comes from an old family or seers, oracles and sages. His family has always been a traveling one since they doesn't want to be followed for their "heretic" powers and also wants to avoid getting overworked.
Amilith got good training under his parents and quickly learned how to use his second sight, as well as his other magical powers.
In the Tyrn family everybody has a talent, but Amilith turned out to be different. He didn't have anything obvious, such as a strong connection to a plane or an element. At least it seemed so until everybody realized that his talent hadn't been obvious due to the fact that his ability was his own mind. In other words he was a talent at mind based spells.
After revealing that he was put in hard training, at first it seemed as if their guesses had been wrong but once he learned the basics it went off in a hurry and he quickly mastered it.
Not long after his tenth christmas his family had had their twentieth rich visitor wishing to exploit their powers for his own gain. After he left they checked up on the modern ways of tracking, and discovered that being on the move at all times didn't work anymore due to modern technology. So they began to search for an alternative, and Amilith quickly found the academy.
So the family set forth and joined the academy, especially happy with being able to put Amilith in better training for his mind, while they kept training him in scrying themselves.
Now it's gone seven years since they came here and Amiliths family has been forced to quit teaching him since he has already surpassed them by far. But he still trains at the academy to further his ability to use mind spells.
Style
Using his shield spell to protect himself Amilith has a good defense as long as he only fights one opponent at a time.
His offensive moves purely consists of using his spells and he isn't very mobile due to the fact that he rarely trains his fighting ability.
Strengths:
Amilith is very resistant to spells that affects his mind and immune to illusions from people with less intellect than himself. This is due to his second sight and strength of mind.
Weaknesses:
Amiliths family has never been fond of technology and thus he is unable to understand anything else than simple stuff, such as using a light switch or simple machines.
He is also physically weak since he never trains.
Spell List:
Scrying- Lets Amilith watch or show someone else something that happens/ has happened. This requires some kind of space to viewed on. That space must be something like a mirror, a crystal ball, water or maybe a jewel or even polished metal.
Shield- Amilith creates a forcefield that protects him from all attacks from the front. Though the back is left open.
Levitation- As the name states, he can make stuff fly.
Reading- This is a skill rather than a spell. Amilith can read dices, tea leaves, cards and similar.
Gear:
Scrying balls- 3 crystal balls.
Tarot cards- A set of Tarot cards.
Bag of bones- A black bag of soft leather containing different kinds of small bones.
Dices- Some normal dices.
Notebook- A small notebook.
Current goal:Collecting the teeth of Sleipner.