Post by The Designer on May 20, 2006 16:14:54 GMT -5
Name: Kenji Rio
Occupation: Head of The Tracers; Master Class
Nationality: South African
Height: 6'5
Weight: 144 Pounds
Age: 27
Hair Color: Black
Eye Color: White
Appearance:
Personality:
Quiet and Diligent, Kenji never seems to really go out and live life. Instead, he just sits around all day and inspects the monitors for any magical activity, or goes on constant recon missions, seeking out and often destroying enemies with cold efficiency. Outside of work, there is little. He is very quiet and silent, never talking unless spoken to, and does as he is told by his superiors. He is both polite and rude, kind and mean, and is generally, a person who can't be read very easily outside of battle.
History:
Born blind, Kenji was born in Japan by his two parents who fled racist South African a long, long time ago. Since then, he was raised as a secondary child, ever since his brother and sister came along. Yet he didn't despise or hate them, for he knew he couldn't do what his parents wanted him to do. However, one night he discovered a odd book, written in Braille, and in it he discovered magic. There, he learned his lost art of Shamanism, and with it used it;s power to see people without seeing them.....using Spirits to aid him. In time, he soon discovered the Academy, and went there, only to be taken out of class to serve as a Tracer, for his mastery over the dead was outstanding, and soon he rose through the ranks to become the leader.
Style
As a master of Shamanism, Kenji uses spirits to fight for him; call them up to attack the enemy in a ghostly fashion. Otherwise, he would call the spirits of his blade, the Zulfiqar, to appear and grow on his sword, becoming attached to it as he rushes into battle with the souls of the dead which were attached to this legendary blade. So basically, Kenji uses the souls of the dead to attach his allies, as he attacks his opponent with a sword with ghosts sticking out of it. So he is both capable in range and melee fights, and his not to be taken lightly.
Strengths:
A master tactician, Kenji is able to use his mini army of spirits to do his bidding as he attacks with intelligent and precise moves, pinning his enemy down as he sends his army in to attack. Without his small army, Kenji is a good fighter hand-to-hand; able to use his blade's unique features to his advantage. Furthermore, Kenji possesses 360 degree view since he has the ability to see someone's spirit, making him hard to get the jump on. He is also like a ninja, quite and hard to get.
Weaknesses:
Although a good thinker, Kenji is physically weak. Sure, he might be a bit fast, but he lacks strength and stamina. Also, Kenji only has okay energy, nothing too special or too weak. Furthermore, the only spells Kenji knows are spirit-type spells. He only know a few direct damaging things.
Spell List:
Examples:
Summon Dead: Calls forth a recently killed person to fight for Kenji for a short time period:
Stats: Whatever they had
Summon Spirit: Calls forth a Spirit of the dead in which Kenji, as all his other summons, have a connection to:
Strength: 15
Dexterity: 30
Endurance: 10
Intelligence:20
Wisdom:20
Energy:10
Summon Animal Spirit Calls forth a medium sized Animal Spirit.
Strength: 10
Dexterity: 40
Endurance: 20
Intelligence:20
Wisdom:20
Energy:0
Summon Insect Spirits: Call forth Insect Spirits, a lot of them
Strength: 5
Dexterity: 10
Endurance: 5
Intelligence:5
Wisdom:5
Energy:0
Spirit Harming Shot:
Fires a ghost at fast speeds at a target, harming their soul and internal organs
Incorporeal: By unifying his physical body with a Spirit, Rio may become a ghost for a short while.
Spirit Recovery: Heals Soul and Body
Control Spirit: Because of his sheer mastery of Shamanism, Kenji has the power to take control of any spirit, for a limited amount of time anyways.
Weapons/Gear:
The Legendary Blade Zulfiqar; a skinny Scimitar which holds the spirit of Imarm Husayn bin Ali and his family which Kenji can call out at any time, yet still attached to the blade.
Items:
None
Note: Kenji is unaffected by any sight problems, such as bright lights, smoke, etc.
Stats:
Strength: 35
Dexterity: 85
Endurance: 40
Intelligence: 85
Wisdom: 75
Energy:55
Occupation: Head of The Tracers; Master Class
Nationality: South African
Height: 6'5
Weight: 144 Pounds
Age: 27
Hair Color: Black
Eye Color: White
Appearance:
Personality:
Quiet and Diligent, Kenji never seems to really go out and live life. Instead, he just sits around all day and inspects the monitors for any magical activity, or goes on constant recon missions, seeking out and often destroying enemies with cold efficiency. Outside of work, there is little. He is very quiet and silent, never talking unless spoken to, and does as he is told by his superiors. He is both polite and rude, kind and mean, and is generally, a person who can't be read very easily outside of battle.
History:
Born blind, Kenji was born in Japan by his two parents who fled racist South African a long, long time ago. Since then, he was raised as a secondary child, ever since his brother and sister came along. Yet he didn't despise or hate them, for he knew he couldn't do what his parents wanted him to do. However, one night he discovered a odd book, written in Braille, and in it he discovered magic. There, he learned his lost art of Shamanism, and with it used it;s power to see people without seeing them.....using Spirits to aid him. In time, he soon discovered the Academy, and went there, only to be taken out of class to serve as a Tracer, for his mastery over the dead was outstanding, and soon he rose through the ranks to become the leader.
Style
As a master of Shamanism, Kenji uses spirits to fight for him; call them up to attack the enemy in a ghostly fashion. Otherwise, he would call the spirits of his blade, the Zulfiqar, to appear and grow on his sword, becoming attached to it as he rushes into battle with the souls of the dead which were attached to this legendary blade. So basically, Kenji uses the souls of the dead to attach his allies, as he attacks his opponent with a sword with ghosts sticking out of it. So he is both capable in range and melee fights, and his not to be taken lightly.
Strengths:
A master tactician, Kenji is able to use his mini army of spirits to do his bidding as he attacks with intelligent and precise moves, pinning his enemy down as he sends his army in to attack. Without his small army, Kenji is a good fighter hand-to-hand; able to use his blade's unique features to his advantage. Furthermore, Kenji possesses 360 degree view since he has the ability to see someone's spirit, making him hard to get the jump on. He is also like a ninja, quite and hard to get.
Weaknesses:
Although a good thinker, Kenji is physically weak. Sure, he might be a bit fast, but he lacks strength and stamina. Also, Kenji only has okay energy, nothing too special or too weak. Furthermore, the only spells Kenji knows are spirit-type spells. He only know a few direct damaging things.
Spell List:
Examples:
Summon Dead: Calls forth a recently killed person to fight for Kenji for a short time period:
Stats: Whatever they had
Summon Spirit: Calls forth a Spirit of the dead in which Kenji, as all his other summons, have a connection to:
Strength: 15
Dexterity: 30
Endurance: 10
Intelligence:20
Wisdom:20
Energy:10
Summon Animal Spirit Calls forth a medium sized Animal Spirit.
Strength: 10
Dexterity: 40
Endurance: 20
Intelligence:20
Wisdom:20
Energy:0
Summon Insect Spirits: Call forth Insect Spirits, a lot of them
Strength: 5
Dexterity: 10
Endurance: 5
Intelligence:5
Wisdom:5
Energy:0
Spirit Harming Shot:
Fires a ghost at fast speeds at a target, harming their soul and internal organs
Incorporeal: By unifying his physical body with a Spirit, Rio may become a ghost for a short while.
Spirit Recovery: Heals Soul and Body
Control Spirit: Because of his sheer mastery of Shamanism, Kenji has the power to take control of any spirit, for a limited amount of time anyways.
Weapons/Gear:
The Legendary Blade Zulfiqar; a skinny Scimitar which holds the spirit of Imarm Husayn bin Ali and his family which Kenji can call out at any time, yet still attached to the blade.
Items:
None
Note: Kenji is unaffected by any sight problems, such as bright lights, smoke, etc.
Stats:
Strength: 35
Dexterity: 85
Endurance: 40
Intelligence: 85
Wisdom: 75
Energy:55