Post by The Judicator on Jun 4, 2006 14:57:18 GMT -5
[glow=purple,2,300]Name:[/glow]
Halsephea "The Judicator"
[glow=purple,2,300]Occupation:[/glow]
Demonology Teacher
[glow=purple,2,300]Nationality:[/glow]
Pit Demon
[glow=purple,2,300]Height:[/glow]
7'0
[glow=purple,2,300]Weight:[/glow]
349 lbs (Mustle)
[glow=purple,2,300]Age:[/glow]
491
[glow=purple,2,300]Hair Color:[/glow]
None
[glow=purple,2,300]Eye Color:[/glow]
Dark Green
[glow=purple,2,300]Appearance:[/glow]
[glow=purple,2,300]Personality:[/glow]
Halsephea is surprisingly intelligent and social for a Pit Demon. Despite his scary, monstrous appearence, he can hold his own in intellectual debates and arguments.
He keeps his cool most of the time, even when physically threatened. He likes to solve matters with words, not violence, which is strange for a Pit Demon.
Though, he can be pushed over the edge. If words do nothing, Halsephea will beat you into oblivion.
[glow=purple,2,300]History:[/glow]
Halsephea was born in another world, the Plane of Chaos. The Chaos Realm is nothing but war, bloodshed, and, well... chaos. Halsephea though was different. He had no desire to fight or shed the blood of others. So, he became a scholor of sorts. Though, he couldn't do any such thing in the Chaos Realm, so he left. He used an ancient scroll to planeshift into our world.
Upon arrival though, as expected, he was instantly thought of as a threat. Being he was 7'0, winged, and had horns, locals either fled in terror, or tried to fight. Those who fought him found that he disliked violence and flew away.
He stayed in isolation for centuries, reading books and scrolls. Until, He at last found a home in The Arcane Acadamy. He was allowed to stay there and work in the Library. For years he increased his intellect, getting smarter and smarter. Then, he was offered a teaching job, which he gladly accepted.
Halsephea became a dark arts teacher, teaching students how to use dark magic, and the history of the dark arts. How to defend yourself against corruption.
He has become a loved teacher by the students, despite his dark origins.
[glow=purple,2,300]Style[/glow]
Darkness/Self-Empowerment/Demon Magic
[glow=purple,2,300]Strengths:[/glow]
Halsephea is the pinnacle of physical fitness for a Pit Demon. His strength is immence, able to crush near anything. His endurence, constitution, and stamina is excellent.
[glow=purple,2,300]Weaknesses:[/glow]
His speed leaves something to be desired. His large size and wings make moving too fast hard.
[glow=purple,2,300]Spell List:[/glow]
Dark Inferno- This spell is one of Halsephea's most used spells. Some Pit Demons are born witht he ability to breathe fire, but Halsephea uses his dark powers to alter the flames he shoots, making them not only change their color to dark purple, but making them more powerful.
Summon Imps- Basic summoning skill of Demonologists. Allows the summoning of small, demons with wings, claws, and horns, capable of throwing fireballs at semi-long range. Halsephea has mastered the skill to the point that he can summon up to ten.
Belial's Kiss- Halsephea sends forth a blast of green energy from his mouth, weakening the foe greatly. It reduces the target's endurence by 5 for three posts.
Grip of Nightmares- This spell is his most used melee ability. He charges dark energy into his claw and delivers a powerful slash, known to shred even tanks.
Empower- Increase one of your stats, other than energy, by 5 for five turns. Can only be used once every five turns.
Rage of Baal- This move, one of halsephea's most devastating, he charges an immence amount of fire energy into his claw, which he then shoves into the ground. Blasts of fire shoot up from the ground, in at least a 100 food radius around Halsephea.
Soul Collapse- Using demonology, Halsephea can draw out the soul of his foe, and send a surge of energy directly into it. This maneuver causes the foe a great amount of inner pain, and stops them from casting spells for two posts.
Wing Wave- Halsephea charges fire energy into his wings, and flaps them once very hard. The energy flies out towards the foe in a large fiery wave.
Chaos End- Halsephea's most powerful move. He channels nearly all of his energy into two orbs of raw energy. They grow larger and larger, one on each of his hands. Once they grow at least four feet in diameter, he flies into the air, and throws the orbs down tot he ground. The destructive power in the orbs is immense. The damage that spreads outwards travels at least a quarter mile.
[glow=purple,2,300]Weapons/Gear:[/glow]
Halsephea's only weapons are his claws, which can elongate to fit his needs. The longest thay can get is one foot.
[glow=purple,2,300]Items:[/glow]
Armor of the Lost God- Halsephea found this armor during his time in the Chaos Realm. It is almost as hard as diamond.
Armlets of Baal- Magical armlets found in the ruins of Baal's palace, one of the great dark lords. These mystical armlets add +10 to three stats of my choice.
[glow=purple,2,300]Stats:[/glow]
Strength- 75 +10
Dexterity- 35
Endurence- 65 +10
Intelligence- 50
Foresight- 45 +10
Energy- 55